Zavas II: The Prophecy of Mehitae 1993
Though the game has a traditional overworld with towns, hostile areas, and fairly simple turn-based battles, many of its gameplay features deviate from the standard Japanese template. Every NPC can be approached with different attitudes (including bribe and usage of items), and often a specific attitude is needed to further the hero's goals. Money can be earned and managed through various activities. Experience points are awarded for conversations and other actions besides combat. An important factor is the party's stamina: a certain amount of it must be reached in order to access key plot-advancing locations, and building up stamina through side quests and other actions occupies a considerable portion of the gameplay. The protagonist has a ship at his disposal from the beginning of the game, and it is possible to physically sail across the sea and access any location, provided the stamina level is high enough. Read more
My Save State is where you keep a history of the games you play. Sign up free or sign in
Details
- Genres
- Role-playing (RPG)
Released
-
1993
- Feb 24 PC-9800 Series · Japan