Super Street Fighter II Turbo 1994
Super Turbo introduced several new gameplay mechanics not present in previous versions of Street Fighter II, including the addition of Super Combos and air combos. It also introduced the secret character Akuma, who would go on to become a recurring character in later Street Fighter installments and other Capcom fighting games.
Super Turbo was originally ported to the 3DO Interactive Multiplayer, followed by the PlayStation and Sega Saturn (under the title of Super Street Fighter II Turbo: The Ultimate Championship) as part of the Street Fighter Collection, and for the Dreamcast in Japan under the title of Super Street Fighter II X for Matching Service. A remake of the game was released for the PlayStation 3 and Xbox 360 titled Super Street Fighter II Turbo HD Remix. Read more
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Details
- Developers
- Capcom
- Publishers
- Capcom, GameTek, Inc., Matsushita Electric Industrial
- Genres
- Fighting
- Themes
- Action
- Franchises
- Street Fighter
- Series
- Street Fighter, Street Fighter II
- Also known as
- Super Street Fighter II Turbo: The Ultimate Championship · Super Street Fighter II: Turbo · Super Street Fighter II X: Grand Master Challenge (Other Alias) · SSFIIT (Acronym) · SSF2T (Acronym)
Released
-
1994
- Mar 23 Arcade · North America
- Q1 Arcade
- Apr 5 Arcade · Europe
- Nov 6 3DO · North America
- Nov 13 3DO · Japan
- Nov 23 3DO · Europe, Australia
-
1995
- May 5 DOS · North America
- Jun 1 DOS · Australia
- Jun 2 DOS · Europe
- Amiga · Europe
-
1996
- Amiga CD32 · Europe






