Sorcerer's Maze 1998
Failing to keep the ball in play will result in the loss of a life -- lose three and the game is over. Destroying certain bricks will result in power-ups being dropped into play, which will alter such variables as the size of the paddle and the number of balls onscreen at any one time, to name but two. Power-ups can also be purchased between stages in order to better equip oneself for precarious situations that may lie ahead. Read more
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Details
See more on IGDB ↗Released
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1998
- Mar 19 PS1 · Japan
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2001
- PS1 · Europe
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2002
- Dec PS1 · North America
- Dec 1 PS1 · North America
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2024
- Dec 9 PC