Silent Mobius: Case - Titanic 1998
The gameplay is done in Japanese-style, puzzle-less adventure format. The entire game is set on the Titanic. The player is generally free to visit various areas of the ship in any order, though access to certain locations is restricted and necessary events must be triggered in order to gain it. The commands Look, Talk and Move are used on most screens, and there is no inventory management. Read more
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Details
- Developers
- Gainax
- Publishers
- Gainax, GungHo Online Entertainment
- Genres
- Adventure, Visual Novel
- Themes
- Science fiction
- Franchises
- Silent Mobius
- Also known as
- サイレントメビウス CASE:TITANIC (Japanese title, original)
Released
-
1998
- Oct 8 PS1 · Japan
-
2018
- Mar 7 PS3, PSP · Digital compatibility release · Japan