Pin A Million
A dynamic weather system and an eight-phase day/night and moon cycle influence gameplay, altering peg behavior, ball physics, and which fusions are available. Each run is timed against a score quota; tickets earned by clearing quotas are spent on a persistent meta-progression skill tree that carries over between runs.
The board occasionally shifts into short Pac-Man, Space Invaders, or Breakout-style minigames, and features a wheel-of-fortune bonus round and a dice-based last-chance mechanic when a ball is about to be lost. Streamers can connect their Twitch chat to let viewers trigger board effects through configurable chat commands.
The game uses a CRT/arcade-cabinet visual style, supports gamepads, and is fully localized in German and English. Read more
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Details
See more on IGDB ↗Released
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TBD
- TBD Linux, PC