Elude 2010
My Save State is where you keep a history of the games you play.
Sign up free Already a member? Sign inModeling what depression feels like by contrasting it with other mood states (normal and happy), Elude portrays depression metaphorically. The various parts of the game-world represent emotional landscapes that correspond to different moods with the gameplay changing according to mood changes. The core gameplay (i.e. "normal mood") happens in a forest filled with "passion" objects that resonate and act as power ups when one calls out to them. Only when infused with passion is it possible to overcome the obstacles on the way to the tree tops, where one reaches "happiness". Read more
Details
- Developers
- Singapore-MIT GAMBIT Game Lab
- Genres
- Platform
- Themes
- Educational
- IGDB
- See more on IGDB ↗
Release dates
- Q2 2010 PC (Microsoft Windows)