Divine Grimoire 2012

In Divine Grimoire, players summon units fight in highly tactical, turn-based battles. Tense, strategic battles focusing around card-decks provide a heretofore unseen level of intrigue in this Fantasy RPG. With a robust single-player mode, architecture system, the game also stays true to its roots by retaining the browser game-style gameplay that catapulted this genre to prominence. - Summon Units: Players’ … In Divine Grimoire, players summon units fight in highly tactical, turn-based battles. Tense, strategic battles focusing around card-decks provide a heretofore unseen level of intrigue in this Fantasy RPG. With a robust single-player mode, architecture system, the game also stays true to its roots by retaining the browser game-style gameplay that catapulted this genre to prominence.

- Summon Units: Players’ tactical prowess will be tested in terms of where and when to summon units.
- Turn-Based Battles: Summoned units will, independent of the player, follow a set of rules as the battle progresses.
- Card Deck: Players collect cards, strengthen them, and trade, creating their very own personalized decks.
- Single-Player Mode: The game’s robust single-player mode is perfect for those who would rather focus solely on battle enemies with none of the back-and-forth to distract them.
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Details

Developers
Shenzhen Fire Element Network Technology Co., Ltd.
Publishers
Lionsfilm Limited Co., Ltd., VectorGame
Genres
Role-playing (RPG), Turn-based strategy (TBS)
Themes
Fantasy
Also known as
ディヴァイン・グリモワール (Japanese title)
See more on IGDB ↗

Released

  1. 2012
    • Sep 18 browser · Japan
  2. TBD
    • TBD Vita, PS4 · Japan