City Bomber 1987
Collisions with other cars are not generally harmful to the player, although they may slow down the car. Oil slicks dropped by enemies will spin out the car and slow it down significantly. Collisions with obstacles or falling off the course will destroy the player's car. While the player has an unlimited supply of cars, crashes will cost the player time and the new car will lose all previously-collected power-ups. If the player does not reach the checkpoint (shown by a map on the left side of the screen) in time, the game is over.
Points are scored by destroying enemy cars, with bonus points awarded at the end of each course for the amount of time remaining. Read more
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Details
See more on IGDB ↗Released
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1987
- Dec 1 Arcade · Japan
