Cacoma Knight in Bizyland 1992

Cacoma Knight is a hybrid of action and puzzle elements. Each level is a single screen. The first image that the player sees is a landscape, for example, a forest or a town. The image will then fade into a "corrupt" version of the landscape, for example, the trees become rotten and buildings become ruined. Each screen has a "Qualify" … Cacoma Knight is a hybrid of action and puzzle elements. Each level is a single screen. The first image that the player sees is a landscape, for example, a forest or a town. The image will then fade into a "corrupt" version of the landscape, for example, the trees become rotten and buildings become ruined. Each screen has a "Qualify" target that shows how much of the screen must be cleared before the game continues to the next level. Read more

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Details

Genres
Puzzle
Themes
Action
See more on IGDB ↗

Released

  1. 1992
    • Nov 21 SFAM · Japan
  2. 1993
    • SNES · North America