Block Arena
My Save State is where you keep a history of the games you play.
Sign up free Already a member? Sign inAfter Zach Barth left the Infinifrag 2 project, he would go on to make Infiniminer, the game that inspired Minecraft, however Dan continued to work on the Block Engine technology.
The idea behind Block Arena is that a block map is easy to build by hand (or procedurally generate), which greatly simplifies level design. The maps themselves are intended to be similar to those in Unreal Tournament or Quake.
Much of the code for Block Arena (and Infinifrag 2) was moved over for the new Fractal Block World game in 2012 Read more
Details
- Developers
- Dan Hathaway
- Publishers
- Dan Hathaway
- Genres
- Shooter
- Themes
- Action, Sandbox
- IGDB
- See more on IGDB ↗
Release dates
- TBD PC (Microsoft Windows) · Cancelled