Andromedas Erbe 1994
The controls follow the traditional SCUMM style: the player combines verbs displayed on the bottom on the screen with objects in the game world or the inventory to issue commands. The game features both inventory and logic based puzzles, e.g. sliding puzzles. Additionally there are mini games like a Tetris variant to solve. When leaving a planet, the coordinates - finding them is the objective of many puzzles - for the next have to be typed in manually. The graphics are a different from its predecessor: it is still played in first-person, but the backgrounds are rendered, inventory items are shown as pictures and there are some animated scenes. Read more
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Details
Released
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1994
- DOS · Europe