Taiko no Tatsujin: Tatacon de Dodon ga Don 2002
Namco Bandai Studios Inc., Taiko Team
My Save State is where you keep a history of the games you play.
Sign up free Already a member? Sign inDue to the first arcade versions relying on the PS1-grade Namco System 10 board, the game has PS1-grade graphics and longer load times in order to reproduce a good arcade fidelity. For the same reason, the arcade-styled Arcade mode (together with unique ending/Game Over sequences) was ported for the game, together with the (then popular) Battle mode. Arcade mode is also the staple for unlocking secret tracks, for this and the next 3 console games.
The console-exclusive features added to the first console Taiko game were a Free mode for playing the songs without the song selection constrains of the Arcade mode, the fast-button pressing Don-Chan Race (the first in many Taiko games for Ps2) and the Safari Mode. Free mode also features console-exclusive options, such as custom Taiko sounds selection and an Auto-Play function for every song, which can be toggled on and off by pressing the Select button in the song selection screen.
About Safari mode, it plays much like the Donkey Konga games' Survival mode, in which players clear a number of randomly-chosen songs on a set difficulty, starting with the Tamashii gauge full (and not able to recover ticks from errors). The number of songs changes according to the difficulty selected, and the Safari run is won if the Tamashii gauge isn't empty during the play by missing notes. Read more
Details
- Developers
- Namco Bandai Studios Inc., Taiko Team
- Publishers
- Namco Bandai Studios Inc.
- Genres
- Music
- Series
- Taiko no Tatsujin
Release dates
- Oct 24, 2002 PlayStation 2 · Japan