Yokoyama Mitsuteru: Sangokushi (1992)
My Save State is where you keep a diary of the games you play.
You can't play Yokoyama Mitsuteru: Sangokushi here, but you can log it, rate it, and see what other players think.
Sign up free Already a member? Sign inDuring the game's development the anime adaptation was in full swing, so the game was intended to be a companion piece. This was a standard practice of Bandai at the time (Angel was a game publisher subsidiary of the toy giant), as was hiring freelance developers like TOSE to develop for them.
The game is a standard turn-based strategy war sim in the vein of Koei's much more prolific Romance of the Three Kingdoms series. The player and the AI-controlled rival kingdoms select actions that include diplomacy, combat and domestic matters such as farming and trade, with the ultimate goal being to wrest control over the rest of China from the other two kingdoms.
The game was followed up with two sequels: a standard sequel in Yokoyama Mitsuteru Sangokushi II and the board game spin-off Yokoyama Mitsuteru Sangokushi Bangi. Read more
Details
- Developers
- Tose
- Publishers
- Angel
- Genres
- Simulator, Strategy
- Themes
- Fantasy, Historical
- Franchises
- Yokoyama Mitsuteru Sangokushi
- Series
- Yokoyama Mitsuteru Sangokushi
Release dates
- Jun 26, 1992 (Japan) Super Famicom