WeaponLord (1995)

Visual Concepts

Sega Mega Drive/Genesis, Super Nintendo Entertainment System

My Save State is where you keep a diary of the games you play.

You can't play WeaponLord here, but you can log it, rate it, and see what other players think.

Sign up free Already a member? Sign in
A barbarian battleground. Seven different warriors, eached armed with a unique weapon set forth on a fighting game quest where they will clash and conflict with one another in this fighting game from Namco. Their ultimate foe is the mysterious Demonlord. An early relative of the popular Soul Calibur series, the main claim to fame of this game is the … A barbarian battleground. Seven different warriors, eached armed with a unique weapon set forth on a fighting game quest where they will clash and conflict with one another in this fighting game from Namco. Their ultimate foe is the mysterious Demonlord. An early relative of the popular Soul Calibur series, the main claim to fame of this game is the weapon play. Blocking and combos are present along with special "frenzies" of increased attack and death combos. The backgrounds are all hand drawn and meticulously detailed. Each character carries their own storyline with them between arenas, jungles and firey mountains on a quest to oppose the Demonlord.

Note: Laid the groundwork for Soul Edge (1995)--the first of the Souls games. Visual Concepts (developers of WeaponLord) would send builds of the game to Namco (the publisher of WeaponLord) to playtest. Inturn, Mace: The Dark Age (1997 arcade)--developed by Atari--heavily "borrowed" from Soul Edge.
Read more

Details

Developers
Visual Concepts
Publishers
Namco Hometek, Ocean Software, Tec Toy
Genres
Fighting, Sport
Themes
Action, Fantasy

Release dates

  • Sep 1995 (North America) Sega Mega Drive/Genesis, Super Nintendo Entertainment System
  • 1995 (Brazil) Sega Mega Drive/Genesis
  • 1995 (Europe) Super Nintendo Entertainment System

Related

Bundled in