Vindicators (1988)
Amiga, Amstrad CPC, Arcade, Atari ST/STE, Commodore C64/128/MAX, ZX Spectrum
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Sign up free Already a member? Sign inOccasionally, the player(s) will face a boss that must be defeated to advance. Normal shots are ineffective however, and the player must decide/guess the appropriate time to buy sub-weapons to greatly raise the chance of victory. After destroying a boss, the player(s) can continue to the end of the level.
Between levels, the player is taken to a shop where items and upgrades to tank speed, power, etc. may be purchased with stars. Any damage caused to the player's tank will decrease the shield level. Purchasing a shield drastically reduces damage down to a mere pixel worth of the fuel gauge per hit. When the fuel depletes, the speed of the tank is reduced to a crawl and a countdown begins from 10. If no fuel is gained before the timer reaches zero, or if the player is shot during the countdown, the tank explodes and a life is lost.
The arcade version, in addition to having special two-joystick controls for each player, contained three special contest levels, with one contest star in each. With three contest stars and nine normal stars, the player(s) could compete in a special time-limited contest level in which the player could win a T-shirt. A later version of the game was released which eliminated the contest levels and stars. Read more
Details
- Developers
- Atari Games
- Publishers
- Atari Games, Domark, Tengen
- Genres
- Arcade, Shooter
- Themes
- Action, Science fiction
- Series
- Vindicators
Release dates
- 1988 (North America) Arcade
- 1989 (Europe) Amiga, Atari ST/STE, Amstrad CPC, ZX Spectrum
- 1990 (Europe) Commodore C64/128/MAX
Related
Bundled in
- Midway Arcade Treasures (Nov 2003) · NGC, PC, PS2, XBOX
- Game Center USA: Midway Arcade Treasures (Sep 2006) · PS2
Ports
- Vindicators (Dec 1989) · Handheld
- Vindicators (Dec 1990) · NES