Tourist Trophy (2006)

Polyphony Digital

PlayStation 2

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Tourist Trophy: The Real Riding Simulator is a 2006 motorcycle racing video game. It was designed by Polyphony Digital, the same team behind the popular Gran Turismo auto racing series. Tourist Trophy is one of only four titles for the PlayStation 2 that is capable of 1080i output, another being Gran Turismo 4, the game engine of which is heavily … Tourist Trophy: The Real Riding Simulator is a 2006 motorcycle racing video game. It was designed by Polyphony Digital, the same team behind the popular Gran Turismo auto racing series. Tourist Trophy is one of only four titles for the PlayStation 2 that is capable of 1080i output, another being Gran Turismo 4, the game engine of which is heavily used in Tourist Trophy.

Tourist Trophy was first released in China on January 26, 2006, then in Japan on February 2, 2006. The NTSC edition was officially released on April 4, 2006 with seven extra motorcycles, new riding gear, seven bonus background music tracks, enhanced visual effects, an exclusive "Semi-Pro Mode" and bike profiles. The PAL edition was launched on June 1, 2006 in Australia, and in Europe the next day. The PAL version offers two additional motorcycles and five new BGM tracks from European artists Infadels, Vitalic and Hystereo.
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Details

Developers
Polyphony Digital
Publishers
Sony Computer Entertainment
Genres
Racing, Simulator, Sport
Themes
Non-fiction
Also known as
Tourist Trophy: The Real Riding Simulator · Tsuurisuto Torofii (Japanese title, romanization) · TT (Acronym)

Release dates

  • Jan 26, 2006 (China) PlayStation 2
  • Feb 02, 2006 (Japan) PlayStation 2
  • Apr 04, 2006 (North America) PlayStation 2
  • May 29, 2006 (Europe) PlayStation 2
  • Jun 01, 2006 (Australia) PlayStation 2