Tomb Raider (2003)

Core Design

Port of Tomb Raider

N-Gage

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The N-Gage port of Tomb Raider is a 3D game closely modeled after 1997's Tomb Raider II on PlayStation. Rather than feature a side-scrolling perspective as in previous handheld efforts, Tomb Raider maintains the console and computer's third-person perspective from behind globetrotting archaeologist Lara Croft. While navigating the 3D worlds in an attempt to recover a relic known as the … The N-Gage port of Tomb Raider is a 3D game closely modeled after 1997's Tomb Raider II on PlayStation. Rather than feature a side-scrolling perspective as in previous handheld efforts, Tomb Raider maintains the console and computer's third-person perspective from behind globetrotting archaeologist Lara Croft. While navigating the 3D worlds in an attempt to recover a relic known as the Scion, players can run, jump, climb, shimmy across ledges, and perform various other acrobatic maneuvers. Along the way the intrepid explorer must defend herself from hungry wolves and rival treasure hunters using her trademark dual pistols or an assortment of other weapons found during her journey. Read more

Details

Developers
Core Design
Publishers
Eidos Interactive
Genres
Adventure, Platform, Puzzle, Shooter
Themes
Action, Sandbox, Survival
Franchises
Tomb Raider
Series
Tomb Raider

Release dates

  • Oct 06, 2003 (North America) N-Gage
  • Oct 07, 2003 (Europe) N-Gage