Tom Clancy's Splinter Cell: Chaos Theory (2005)

Port of Tom Clancy's Splinter Cell: Chaos Theory

N-Gage

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Even if the basic premise of every level is similar the actual design is different and more linear than in the console/PC version. Also one of the seven levels is completely new. Another big change are the controls: walking, fighting and performing acrobatic tricks use the control pad and buttons. But for moving the camera the player has to use … Even if the basic premise of every level is similar the actual design is different and more linear than in the console/PC version. Also one of the seven levels is completely new. Another big change are the controls: walking, fighting and performing acrobatic tricks use the control pad and buttons. But for moving the camera the player has to use the touch screen - which practically means he can't do both at the same time. He also activates his gadgets, e.g. night vision, there. The lockpicking mini game uses the stylus. Read more

Details

Publishers
Gameloft
Genres
Arcade
Themes
Action, Stealth

Release dates

  • Mar 23, 2005 (North America) N-Gage
  • Mar 28, 2005 (Europe) N-Gage