The Forest of Doom (1984)

Commodore C64/128/MAX, ZX Spectrum

My Save State is where you keep a diary of the games you play.

You can't play The Forest of Doom here, but you can log it, rate it, and see what other players think.

Sign up free Already a member? Sign in
A chance encounter with Bigleg, a dying dwarf, hastens your wary adventurer to the tower of the helpful wizard Yaztromo, who supplies you with magical equipment you will need in order to survive a trip through the adjacent Darkwood Forest, searching for lost Dwarfish Runes of the Ancients needed by Stonebridge's mayor, Gillibran, to save his people from the predations … A chance encounter with Bigleg, a dying dwarf, hastens your wary adventurer to the tower of the helpful wizard Yaztromo, who supplies you with magical equipment you will need in order to survive a trip through the adjacent Darkwood Forest, searching for lost Dwarfish Runes of the Ancients needed by Stonebridge's mayor, Gillibran, to save his people from the predations of hill trolls.

At the start of your journey you are equipped with a sword and a backpack which contains enough food for 9 meals.

A very by-the-book adaptation of Ian Livingstone's Fighting Fantasy gamebook #3, published the previous year, this computer game version dishes up its Choose-Your-Own-Adventure illustrated multiple-choice plot paths courtesy of pages of narrative text displaying down an endless scroll and automates the random RPG elements of generating and managing your character's statistics, inventory and performance in combat, ordinarily determined through die rolls.
Read more

Details

Genres
Adventure, Role-playing (RPG)
Themes
Fantasy
Also known as
The Forest of Doom 1984

Release dates

  • 1984 (Europe) Commodore C64/128/MAX, ZX Spectrum

Related

Bundled in