Super Darius II (1993)
Port of Darius II
Turbografx-16/PC Engine CD, Wii
My Save State is where you keep a diary of the games you play.
You can't play Super Darius II here, but you can log it, rate it, and see what other players think.
Sign up free Already a member? Sign inThe Super CD-ROM version features an entirely new set of bosses, major changes to levels, and a fully arranged soundtrack including new songs.
The game is set in the inner half of the solar system, and has the same branching level structure as Darius.
The red/green/blue powerups from the first game return, and have the same function: respectively, upgrades to the "missile" main weapon and "bomb" subweapon, and a shield to absorb some damage. Two new power-ups were added: a yellow powerup that adds a new "laser" main weapon that functions somewhat similarly to the bombs, and a rainbow powerup that grants one upgrade to all the players weapons.
Actually acquiring these powerups and the upgrade path is completely different from Darius: a formation of a specific enemy must be completely destroyed (and a given formation may not have a powerup), and every single powerup now grants some kind of upgrade. Further, the various weapons upgrade differently, though the shield upgrade the same as before.
Another new feature in Darius II is the appearance of minibosses known as "captains"; large enemies that appear somewhere in the level before the main boss. In Darius II, these are all smaller versions of bosses from the first game, with similar abilities. Read more
Details
- Developers
- Taito
- Publishers
- NEC Avenue, Taito
- Genres
- Shooter
- Themes
- Science fiction
- Series
- Darius
- Also known as
- Super Sagaia II · Sagaia (Western Title) · Suupaa Daraiasu Tsuu (Japanese title, romanization)
Release dates
- Dec 24, 1993 (Japan) Turbografx-16/PC Engine CD
- Feb 17, 2009 (Japan) Wii