Speed King (1985)
Amstrad CPC, Atari 8-bit, Commodore 16, Commodore C64/128/MAX, MSX
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Sign up free Already a member? Sign inThere are 6 gears, with selection made by forward/back movement of the joystick or keys A and Z. Each gear corresponds to a particular speed range. Accelerate or brake by pressing or releasing the Fire button (or space bar). Acceleration and braking are affected by the gear to speed relationship. A neutral position must occur between gear changes if using a joystick.
Colliding with other riders will result in a spill from your machine, and a subsequent time penalty to regain control. Leaving the road causes loss of speed and eventually loss of control.
At the start of the race, two timers will start:
Lap timer: Transferred to left side of the screen at end of each lap (lower readout). Upper readout = best lap time.
Race timer: Timing of current race.
If a new record is set for lap time, race time or finishing position the information will be announced on the grandstand display board.
There are nineteen other riders to compete against at three skill levels selected by F8 (shift and F7). The number of laps can also be reduced to improve on the best race time as playing skill improves. A high speed preview of the selected track may be observed by pressing space bar. The race or practice mode may be aborted at any time by pressing the RESTORE key. Read more
Details
- Publishers
- Mastertronic
- Genres
- Arcade, Racing
- Themes
- Non-fiction
- Series
- Speed King
Release dates
- Aug 13, 1985 (Europe) Commodore C64/128/MAX
- 1986 (Europe) Amstrad CPC, Commodore 16, MSX
- 1986 (North America) Atari 8-bit