Shin Megami Tensei: Nine (2002)

Nex Entertainment

Xbox

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Shin Megami Tensei: Nine was published by Atlus and released on Xbox, exclusively in Japan, in 2002. Forming part of the Megami Tensei series, Nine takes place in the period of time between Shin Megami Tensei and its sequel, with the survivors of Tokyo's destruction sheltering in underground bunkers. Taking on the role of a debugger, the player navigates the … Shin Megami Tensei: Nine was published by Atlus and released on Xbox, exclusively in Japan, in 2002.

Forming part of the Megami Tensei series, Nine takes place in the period of time between Shin Megami Tensei and its sequel, with the survivors of Tokyo's destruction sheltering in underground bunkers. Taking on the role of a debugger, the player navigates the Idea Space virtual world set up by the survivors of Tokyo's destruction, which has come under attack by demonic beings called "noise". The gameplay has the player navigating a customized avatar in third-person through the virtual world of Tokyo, battling enemies using a real-time command-based battle system. Despite its title, it is the eighth game in the Megami Tensei series. The game's title instead refers to the number of possible moral alignments available to players.
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Details

Developers
Nex Entertainment
Publishers
Atlus
Genres
Role-playing (RPG)
Themes
Action
Franchises
Megami Tensei, Shin Megami Tensei
Series
Shin Megami Tensei
Also known as
Shin Megami Tensei NINE (Japanese title, romanization) · SMT: Nine (Acronym)

Release dates

  • Dec 05, 2002 (Japan) Xbox