Shadowrun (1993)
My Save State is where you keep a diary of the games you play.
You can't play Shadowrun here, but you can log it, rate it, and see what other players think.
Sign up free Already a member? Sign inThe game is set in the Shadowrun universe, in the 2050s. A time where the blending of technology and human flesh is common; it is around the time the Matrix, a huge computer network, came online, with the ability to jack into its cyberspace directly. It was also a time of magic renewal: a phenomenon known as The Awakening occurred, where magic returned into the world. Sorcery was once again possible, and slowly and seemingly at random humans began to mutate into orcs, dwarves, elves or trolls. This time of upheaval was not without political conflicts: mega-corporations began to control the world. But with their magic, native shamans threatened them and the world geography came to a complete change. The Amerindians and Elves reclaimed an area called Salish-Shidhe, close to the free city of Seattle, a major city in the newly formed United Canadian and American States. Read more
Details
- Developers
- BlueSky Software
- Publishers
- Sega, Tec Toy
- Genres
- Adventure, Hack and slash/Beat 'em up, Role-playing (RPG)
- Themes
- Action, Fantasy, Open world, Sandbox, Science fiction
- Franchises
- Shadowrun
- Series
- Shadowrun
Release dates
- Mar 25, 1993 (North America) Sega Mega Drive/Genesis
- Mar 25, 1994 (North America) Sega Mega Drive/Genesis