Sequence Palladium 1998
My Save State is where you keep a diary of the games you play.
Sign up free Already a member? Sign inMechs in Sequence Palladium (called Wizards in game) require a knight and para-sweet (spirits) to form a contract to pilot. A significant portion of character management in Sequence Palladium is nurturing the relationships between knights and para-sweets, and selecting optimal pairs.
Combat is fought from a top down perspective, with an alternating player and enemy phase. All units are moved at once. Read more
Details
- Developers
- Kogado Studio
- Publishers
- Kogado Studio
- Genres
- Role-playing (RPG), Turn-based strategy (TBS)
- Themes
- Fantasy, Warfare
Release dates
- Jan 01, 1998 PC (Microsoft Windows) · Japan