Scooby-Doo!: Castle Capers (2004)
My Save State is where you keep a diary of the games you play.
You can't play Scooby-Doo!: Castle Capers here, but you can log it, rate it, and see what other players think.
Sign up free Already a member? Sign inThe gang's car broke down and they had to stop at a mansion that turned out to be haunted. It's now their job to investigate the mansion and find out what is really going on.
The mansion acts as a level select area and the place where most of the conversation between the gang and the characters in the mansion occurs. After clearing a level, the next door is unlocked and players can go there. Players can't replay the levels they've already cleared.
In the levels, players have a time limit to find a clue and leave the level through the entrance. Players can switch between Scooby and Shaggy at any time and will need to use both characters to open paths for each other and solve the puzzles of the levels. Although the game has hearts in the top left corner of the screen, both Scooby and Shaggy lose one heart if the enemy touches them and have to start the level from the beginning. Read more
Details
- Developers
- Macrospace
- Publishers
- Macrospace
- Genres
- Arcade, Platform, Puzzle
- Themes
- Kids, Mystery
- Franchises
- Scooby-Doo
Release dates
- Mar 04, 2004 Legacy Mobile Device