Salamander 2 (1996)
Arcade, PlayStation, Sega Saturn
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Sign up free Already a member? Sign inSeveral weapons, when additionally upgraded, turn into a 'super' weapon for approximately ten seconds. If the player has the ripple laser, and then gets another icon for it, the player will receive the high-powered Buster ripple for a short period of time. Options have been slightly changed with the arrival of 'option seeds', which are small options that orbit the ship firing only the basic initial shot. Two option seeds can combine into one full option. Moreover, options can also be sacrificed to utilize a short-term homing beam weapon.
Several enemy bosses typical to Gradius games return, including the Brain Golem (the first level boss) and the Tetran (the second level boss). There are a total of six levels. Since the game is similar to its prequel, Salamander 2 does not use the Revival Start feature from Gradius (which pushes the player back to a pre-determined checkpoint if a life is lost), many people consider this title to be easier than other titles in the Gradius series due to this. Once the game has been completed, it starts its second-loop at a much higher difficulty. The music is also changed to remixed versions of Salamander's music in some stages. The first player's ship is called Vic Viper while the second player's ship is Super Cobra. Read more
Details
- Developers
- Konami
- Publishers
- Konami
- Genres
- Arcade, Shooter
- Themes
- Science fiction
- Franchises
- Gradius
- Series
- Gradius, Salamander
- Also known as
- 沙羅曼蛇2 (Japanese title, original)
Release dates
- Q1 1996 (Japan) Arcade
- Jun 19, 1996 (Japan) Sega Saturn
- Jul 06, 1996 (Japan) PlayStation
Related
Bundled in
- Salamander Deluxe Pack Plus (Jun 1997) · PS1, Saturn
- Salamander Portable (Dec 2007) · PSP
- Gradius Origins (Aug 2025) · Switch, PC, PS5, Series X|S