Rollaround (1987)
Amstrad CPC, Commodore C64/128/MAX, ZX Spectrum
My Save State is where you keep a diary of the games you play.
You can't play Rollaround here, but you can log it, rate it, and see what other players think.
Sign up free Already a member? Sign inThere are pre-programmed moving enemies on each level to plan around, but the level's blocks vary in many ways. There are holes on the levels, but these can be jumped by pressing fire. You can turn plain squares into either crosses or holes, both of which invert the status of the crosses and holes respectively as well. Mystery squares (whose effect can be good or bad) and clock squares (which stop the timing and slow the aliens) are also present. Read more
Details
- Developers
- Mr Chip Software
- Publishers
- Mastertronic
- Genres
- Arcade, Card & Board Game, Pinball
- Themes
- Action
Release dates
- 1987 (Europe) Commodore C64/128/MAX, ZX Spectrum
- 1988 (Europe) Amstrad CPC