RoadBlasters (1987)

Atari Games

Amiga, Amstrad CPC, Arcade, Atari Lynx, Atari ST/STE, Commodore C64/128/MAX, Nintendo Entertainment System, Sega Mega Drive/Genesis, ZX Spectrum

My Save State is where you keep a diary of the games you play.

You can't play RoadBlasters here, but you can log it, rate it, and see what other players think.

Sign up free Already a member? Sign in
The objective of the game is to complete all 50 rallies without running out of fuel. There is no limit to how many vehicles a player can receive to complete a rally, as long as they have fuel. However, the destruction of the vehicle will subtract a small amount from the player's fuel tank. In the arcade, Genesis and Lynx … The objective of the game is to complete all 50 rallies without running out of fuel. There is no limit to how many vehicles a player can receive to complete a rally, as long as they have fuel. However, the destruction of the vehicle will subtract a small amount from the player's fuel tank. In the arcade, Genesis and Lynx versions, players could start the game at a higher rally, with additional opportunities to jump several levels from time to time. Players can continue their game from where they left off; however, the player has only one chance to complete the 50th and final rally. For completing the final rally the player gets one million points as a bonus. Players can get fuel in four ways: green globes, red globes, a checkpoint, and the rally point. Read more

Details

Developers
Atari Games
Publishers
Atari Games, Mindscape, Inc., Tengen, U.S. Gold
Genres
Arcade, Racing, Shooter
Themes
Action, Science fiction
Also known as
Road Blasters

Release dates

  • 1987 (North America) Arcade
  • 1988 (Europe) Amiga, Commodore C64/128/MAX, Amstrad CPC, ZX Spectrum
  • 1989 (Europe) Atari ST/STE
  • Jan 01, 1990 (North America) Nintendo Entertainment System
  • 1990 (North America) Atari Lynx
  • 1991 (North America) Sega Mega Drive/Genesis

Related

Bundled in