Rival Schools: United by Fate (1997)
Arcade, PlayStation, PlayStation 3, PlayStation Portable
My Save State is where you keep a diary of the games you play.
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Sign up free Already a member? Sign inThe game also had a few defensive techniques.
Tardy Counters acted much like Alpha Counters from Street Fighter Alpha, allowing a player to immediately counter-attack from a blocking position. However, the restrictions on Tardy Counters are very lax; any hard normal, special or super attack can be used to Tardy counter (Alpha counters are only limited to certain special moves for each character), and Tardy Counters do not cost any extra vigor to perform (Alpha Counters required at least a level of Super Combo gauge to do).
Attack Cancels allowed a player to cancel an incoming hit simply by timing their own hit with the attack, which would cancel out both attacks (though it does not nullify the remaining hits of a multi-hit move). Also, one additional level of vigor is awarded. Read more
Details
Release dates
- Nov 17, 1997 (Japan) Arcade
- Jul 30, 1998 (Japan) PlayStation
- Oct 26, 1998 (North America) PlayStation
- Dec 04, 1998 (Europe) PlayStation
- Feb 23, 2012 (Digital compatibility release) (Japan) PlayStation 3, PlayStation Portable
Related
Expanded games
- Shiritsu Justice Gakuen: Nekketsu Seishun Nikki 2 (Jun 1999) · PS1, PS3, PSP