Resident Evil 4 (2005)

Capcom Production Studio 4

Nintendo GameCube

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Resident Evil 4 is the sixth installment in the Resident Evil series and is often noted for its departure from the fixed camera angles of earlier titles. It introduced an over-the-shoulder third-person perspective, faster-paced gunplay, and more dynamic controls. The game features larger, more open environments and a new AI system that enables enemies to coordinate attacks and attempt to … Resident Evil 4 is the sixth installment in the Resident Evil series and is often noted for its departure from the fixed camera angles of earlier titles. It introduced an over-the-shoulder third-person perspective, faster-paced gunplay, and more dynamic controls. The game features larger, more open environments and a new AI system that enables enemies to coordinate attacks and attempt to corner the player. Enemies exhibit more human-like behavior, such as climbing ladders, opening doors, and using weapons. Read more

Details

Developers
Capcom Production Studio 4
Publishers
Capcom
Genres
Adventure, Shooter
Themes
Action, Horror, Survival
Franchises
Resident Evil
Series
Resident Evil
Also known as
生化危机4 (Chinese title, simplified) · 惡靈古堡4 (Chinese title, traditional) · Biohazard 4 (Japanese title, romanization) · RE4 (Acronym)

Release dates

  • Jan 11, 2005 (North America) Nintendo GameCube
  • Jan 27, 2005 (Japan) Nintendo GameCube
  • Mar 18, 2005 (Europe) Nintendo GameCube

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