Ninja-kun: Ashura no Shou (1987)

Opera House

Port of Ninja-Kid II

MSX2

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As with the original Ninja-Kid, the goal of each stage is to defeat the many enemies roaming around by first reaching them and then throwing ninja stars at them. Ninja-kun can also acquire scrolls that briefly give him stronger attacks, like a fire burst that takes out all nearby enemies. Each stage (or "scene") has a different layout, with some … As with the original Ninja-Kid, the goal of each stage is to defeat the many enemies roaming around by first reaching them and then throwing ninja stars at them. Ninja-kun can also acquire scrolls that briefly give him stronger attacks, like a fire burst that takes out all nearby enemies.

Each stage (or "scene") has a different layout, with some being merely a single screen (such as Scene 1) as well as larger vertically- and horizontally-scrolling stages. The enemies are usually different too, with increasing difficulty.
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Details

Developers
Opera House
Publishers
HAL Laboratory
Genres
Platform
Themes
Action
Series
Ninja-Kid
Also known as
Ninja-kun II · Ninja-Kid II

Release dates

  • 1987 (Japan) MSX2