Ms. Pac-Man (1982)

General Computer Corporation (GCC)

Apple II, Arcade, Atari 8-bit, Commodore C64/128/MAX, Commodore VIC-20, DOS, Sega Game Gear, Sega Master System/Mark III, Texas Instruments TI-99, Xbox 360, ZX Spectrum

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In 1982, a sequel to the incredibly popular Pac-Man was introduced in the form of his girlfriend, Ms. Pac-Man. This sequel continued on the "eat the dots/avoid the ghosts" gameplay of the original game, but added new features to keep the title fresh. Like her boyfriend, Ms. Pac-Man attempts to clear four various and challenging mazes filled with dots and … In 1982, a sequel to the incredibly popular Pac-Man was introduced in the form of his girlfriend, Ms. Pac-Man. This sequel continued on the "eat the dots/avoid the ghosts" gameplay of the original game, but added new features to keep the title fresh.

Like her boyfriend, Ms. Pac-Man attempts to clear four various and challenging mazes filled with dots and ever-moving bouncing fruit while avoiding Inky, Blinky, Pinky and Sue, each with their own personalities and tactics. One touch from any of these ghosts means a loss of life for Ms. Pac-Man.

Ms. Pac-Man can turn the tables on her pursuers by eating one of the four Energizers located within the maze. During this time, the ghosts turn blue, and Ms. Pac-Man can eat them for bonus points. The Energizer power only lasts for a limited amount of time, as the ghost's eyes float back to their center box, and regenerate to chase after Ms. Pac-Man again.

Survive a few rounds of gameplay, and the player will be treated to humorous intermissions showing the growing romantic relationship between Pac-Man and Ms. Pac-Man, leading all the way up to the arrival of "Junior".
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Details

Developers
General Computer Corporation (GCC)
Publishers
Atari, Inc., Atarisoft, Bally Midway, Namco Hometek, Tengen
Genres
Arcade
Themes
Action
Franchises
Pac-Man
Series
Ms. Pac-Man, Pac-Man
Also known as
Super Pac-Man (Working title) · Pac-Woman (Working title)

Release dates

  • Jan 13, 1982 (North America) Arcade
  • 1983 (North America) Atari 8-bit
  • 1984 (North America) Commodore C64/128/MAX, Apple II, Texas Instruments TI-99, Commodore VIC-20, DOS
  • 1985 (Europe) ZX Spectrum
  • 1991 (Europe) Sega Master System/Mark III
  • 1995 (North America) Sega Game Gear
  • Jan 10, 2007 Xbox 360

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