Lords of Magic (1997)
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Sign up free Already a member? Sign inLords of Magic is a strategy game that combines turn-based exploration and resource management with real-time combat. The player can choose to control any of the lords who oppose Balkoth. Each nation (faith) commanded by a lord has its own specific units. Before engaging in an offensive, the player must liberate a Great Temple for the faith of his/her choice. It is also necessary to build a stronghold, develop the nation's capital city, and recruit troops.
The troops are led by a champion, representing the "hero" of the game. This hero can be either a warrior, a thief, or a mage, possessing the classical advantages and disadvantages of these classes: the warrior is good in close combat, the thief can sabotage enemy armies, and the physically weak mage can cast devastating spells. The isometric combat proceeds in real-time, with an option to simply calculate the result of a battle immediately, depending on the participants' statistics. Read more
Details
- Developers
- Impressions Games
- Publishers
- Sierra On-Line
- Genres
- Strategy
- Themes
- 4X (explore, expand, exploit, and exterminate)
Release dates
- Dec 02, 1997 PC (Microsoft Windows)
Related
Expansions
- Lords of Magic: Legends of Urak (Dec 1998) · PC