Kokuu Hyouryuu Nirgends (1996)
My Save State is where you keep a diary of the games you play.
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Sign up free Already a member? Sign inIt's easy to imagine a flight simulator or a 3D shooter as a fighter, but in reality it's a command line plus real-time. The depiction is 3D, but PC-FX does not have polygon function, so it is represented by sprites used in FC and SFC and pseudo 3D expressed in BG. Read more
Details
- Developers
- Microcabin
- Publishers
- NEC Home Electronics
- Genres
- Adventure, Simulator, Visual Novel
- Themes
- Action, Warfare
Release dates
- Jun 28, 1996 (Japan) PC-FX
- 1997 (Japan) PC (Microsoft Windows)