Jr. Pac-Man (1983)

Atari, Bally Midway

Arcade, Atari 2600, Atari 5200, Commodore C64/128/MAX, DOS

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The gameplay of Jr. Pac-Man is similar to that of its predecessors: The player controls the titular Jr. Pac-Man and scores points by eating all of the dots in the maze. Four ghosts roam the maze and attempt to capture him. The player can eat an energizer to turn the ghosts blue, making them vulnerable for a short time and … The gameplay of Jr. Pac-Man is similar to that of its predecessors: The player controls the titular Jr. Pac-Man and scores points by eating all of the dots in the maze. Four ghosts roam the maze and attempt to capture him. The player can eat an energizer to turn the ghosts blue, making them vulnerable for a short time and allowing the player to eat them, sending their eyes back to their home base. When all the dots are cleared, a new maze is presented and gameplay resumes. Read more

Details

Developers
Atari, Bally Midway
Publishers
Atari, Bally Midway, Namco
Genres
Arcade, Puzzle
Themes
Action
Franchises
Pac-Man
Series
Pac-Man

Release dates

  • Oct 13, 1983 (North America) Arcade
  • Oct 1984 (North America) Atari 2600
  • 1984 (Cancelled) Atari 5200
  • 1988 Commodore C64/128/MAX
  • 1988 (North America) DOS