James Bond 007: The World Is Not Enough (2000)
Eurocom Entertainment Software
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Sign up free Already a member? Sign inThe game runs on an engine that was adapted to take advantage of the Nintendo 64 strengths. Although Eurocom used original production material to recreate the environments of the film, the company added elements to help the game design, including a mission which takes place in the London Underground. The game supports the Nintendo 64 Expansion Pak, which provides enhanced graphics and visual effects, but a Controller Pak is required to save the player's progress through the game.
The World Is Not Enough received generally positive reviews from critics and was frequently compared to Rare's Nintendo 64 first-person shooters GoldenEye 007 and Perfect Dark. It was also considered superior to its PlayStation counterpart because of its level design and inclusion of a multiplayer mode. Critics generally praised the game's graphics and smooth frame rate, but criticized its weak and inconsistent enemy artificial intelligence. In the United States, the game sold more than one million copies. Read more
Details
- Developers
- Eurocom Entertainment Software
- Publishers
- EA, Gradiente
- Genres
- Adventure, Shooter
- Themes
- Action
- Franchises
- James Bond
- Series
- James Bond
- Also known as
- James Bond: Die Welt ist nicht genug (German title) · 007: o mundo não é o bastante (Portuguese title) · 007: TWINE (Abbreviation)
Release dates
- Oct 17, 2000 (North America) Nintendo 64
- Dec 08, 2000 (Europe) Nintendo 64
- 2000 (Brazil) Nintendo 64
Related
Ports
- James Bond 007: The World Is Not Enough (Nov 2000) · PS1
- James Bond 007: The World Is Not Enough (Sep 2001) · GBC