IndyCar Racing II (1995)

Papyrus Design Group

DOS, Mac, PC (Microsoft Windows)

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The fourth Papyrus racing game is the sequel to the 1993 IndyCar Racing. It uses many of the improvements which were introduced in NASCAR Racing. There are fifteen tracks in total, and the major features are 640x480 SVGA graphics, multiplayer support for two players, pit telemetry data for realism, interactive driving schools, enhanced artificial intelligence, in-game communication with the pit … The fourth Papyrus racing game is the sequel to the 1993 IndyCar Racing. It uses many of the improvements which were introduced in NASCAR Racing. There are fifteen tracks in total, and the major features are 640x480 SVGA graphics, multiplayer support for two players, pit telemetry data for realism, interactive driving schools, enhanced artificial intelligence, in-game communication with the pit crew supporting speech recognition technology, and digital stereo sound.

You race in open-wheel cars and there are different driving views, with detailed physics and a realistic simulation of damage and controls. You can call up information about your car (fuel, tires, wings, wheel stagger) during the races at any time. Aside from the in-game paint shop, there was an active modding community at work with many custom car sets available online.
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Details

Developers
Papyrus Design Group
Publishers
Sierra On-Line
Genres
Racing, Simulator, Sport
Themes
Non-fiction
Franchises
IndyCar
Also known as
CART Racing

Release dates

  • 1995 (North America) DOS, Mac
  • Jun 27, 1996 (North America) PC (Microsoft Windows)
  • 1996 (Europe) DOS, Mac, PC (Microsoft Windows)