Ibara Kuro: Black Label (2006)
My Save State is where you keep a diary of the games you play.
You can't play Ibara Kuro: Black Label here, but you can log it, rate it, and see what other players think.
Sign up free Already a member? Sign inThe current player's rank, a measure of how well we are playing affecting both score multiplication and the amount of bullets fired by enemies, is now visible, indicated in a bar at the top of the screen. Extra weapons (missiles, napalm, homing missiles, sway missiles, machine gun, and burnar) are now all keepable, and switched by the press of a button (in the former version of the game, Rob and Dyne could use only the last collected one). There is an overall increase in firepower, both ours and the enemies', particularly in regards with the Guardians.
Some of the background music tracks are different. Read more
Details
- Developers
- CAVE Interactive
- Publishers
- AMI
- Genres
- Shooter
- Themes
- Action, Science fiction
- Series
- Ibara
Release dates
- Feb 10, 2006 (Japan) Arcade