Hunchback (1983)

Century Electronics

Acorn Electron, Amstrad CPC, Arcade, BBC Microcomputer System, Commodore C64/128/MAX, Commodore VIC-20, DOS, Dragon 32/64, MSX, ZX Spectrum

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The game is set on a castle wall. The player must cross the screen from left to right avoiding obstacles in order to ring the bell at the far right. Obstacles include pits which must be swung over on a long rope, ramparts which must be jumped (some of which contain knights with spears) and flying fireballs and arrows (to … The game is set on a castle wall. The player must cross the screen from left to right avoiding obstacles in order to ring the bell at the far right. Obstacles include pits which must be swung over on a long rope, ramparts which must be jumped (some of which contain knights with spears) and flying fireballs and arrows (to be ducked or jumped). Eventually, after completing a number of screens, the player must rescue Esmeralda. If this final screen is completed, the game begins again at a faster speed. Read more

Release dates

  • 1983 (Europe) Arcade
  • 1984 (Europe) BBC Microcomputer System, Amstrad CPC, Dragon 32/64, ZX Spectrum, Commodore C64/128/MAX
  • 1984 (North America) Commodore VIC-20
  • 1984 (Japan) MSX
  • 1985 (Europe) Acorn Electron
  • 1988 (Europe) DOS