HeroQuest (1991)
Acorn Archimedes, Amiga, Amstrad CPC, Atari ST/STE, Commodore C64/128/MAX, DOS, Nintendo Entertainment System, ZX Spectrum
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You can't play HeroQuest here, but you can log it, rate it, and see what other players think.
Sign up free Already a member? Sign inStrict turn-based movement rules apply, as actions other than movement can only be carried out before or after the move, the size of which is limited by a dice roll. These moves are carried out using an icon-based system. Characters can fight the many monsters which lurk, or cast spells to vanquish them. There are magic potions to uncover, but also hidden traps, so mapping is advised. Treasure can be collected, and traded at the shop after each level. Read more
Details
- Developers
- 221B Software Development
- Publishers
- Gremlin Graphics Software Ltd., Krisalis Software
- Genres
- Adventure, Card & Board Game, Role-playing (RPG), Strategy
- Themes
- Fantasy
- Franchises
- HeroQuest
- Series
- HeroQuest
Release dates
- 1991 Atari ST/STE, ZX Spectrum, Amiga, DOS, Amstrad CPC, Commodore C64/128/MAX
- 1993 Acorn Archimedes
- TBD (Cancelled) Nintendo Entertainment System
Related
Expansions
- HeroQuest: Return of the Witch Lord (Feb 1991) · Amiga, ACPC, Atari-ST, C64, ZXS