Habitat (1987)
My Save State is where you keep a diary of the games you play.
You can't play Habitat here, but you can log it, rate it, and see what other players think.
Sign up free Already a member? Sign inThe game's emphasis on social interaction and player-driven content was revolutionary for its time. Players could engage in a wide range of activities, from simple communication and object manipulation to complex social endeavors like marriage, commerce, and even founding religions or guilds. The game world, comprised of thousands of diverse regions, encouraged exploration and discovery. Habitat's innovative features, including an in-game economy, player-run businesses, and global quests organized by the developers themselves, showcased the potential of virtual worlds as social platforms. This libertarian approach to gameplay, where players were limited only by the game's code, set a precedent for user-generated content and emergent gameplay in online worlds, influencing the development of future MMORPGs and virtual communities. Read more
Details
- Developers
- Lucasfilm Games
- Publishers
- Lucasfilm Games
- Genres
- Role-playing (RPG)
- Themes
- Fantasy, Open world, Sandbox
Release dates
- Jan 01, 1987 Commodore C64/128/MAX