Gyroscope (1985)

Catalyst Coders

Acorn Electron, Amstrad CPC, Apple II, BBC Microcomputer System, Commodore C64/128/MAX, ZX Spectrum

My Save State is where you keep a diary of the games you play.

You can't play Gyroscope here, but you can log it, rate it, and see what other players think.

Sign up free Already a member? Sign in
Gyroscope is based on the Atari arcade game Marble Madness, the gameplay is very similar except the player controls a spinning gyroscope rather than a marble. The game is presented in isometric 3D. The player must guide the gyroscope from the top of the course to the bottom within an allotted time limit. If the gyroscope topples off the edge, … Gyroscope is based on the Atari arcade game Marble Madness, the gameplay is very similar except the player controls a spinning gyroscope rather than a marble. The game is presented in isometric 3D. The player must guide the gyroscope from the top of the course to the bottom within an allotted time limit. If the gyroscope topples off the edge, a life is lost. Hazards on the course include potholes, aliens and glass slopes which cause the gyroscope to spin in random directions. There are five courses comprising four screens each. The gyroscope had to land on a marked square to complete each level. Read more

Details

Developers
Catalyst Coders
Publishers
Melbourne House
Genres
Arcade, Platform
Themes
Action

Release dates

  • 1985 (Europe) BBC Microcomputer System, Commodore C64/128/MAX, ZX Spectrum, Amstrad CPC
  • 1986 (North America) Apple II
  • 1986 (Europe) Acorn Electron