Grand Prix Simulator (1987)

Codemasters

Amstrad CPC, Atari 8-bit, Commodore C64/128/MAX, ZX Spectrum

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There were up to 14 circuits depending on the format, which incorporated many underpasses (some of them deliberately unrealistic) and tight curves. There were oil slicks to avoid and points bonuses to pick up.

The cars have slow acceleration but a lot of power down the straights. You are scored based on your overall time and your fastest lap. Lose to the computer car and it's game over.

Details

Developers
Codemasters
Publishers
Codemasters
Genres
Arcade, Racing
Themes
Action
Series
Simulator series

Release dates

  • 1987 (Europe) Commodore C64/128/MAX, Amstrad CPC, ZX Spectrum, Atari 8-bit