Gauntlet (1985)
Amstrad CPC, Apple II, Apple IIGS, Arcade, Atari 8-bit, Atari ST/STE, Commodore C64/128/MAX, DOS, MSX, Mac, Sega Master System/Mark III, Xbox 360, ZX Spectrum
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You can't play Gauntlet here, but you can log it, rate it, and see what other players think.
Sign up free Already a member? Sign inUpon selecting a playable character, the gameplay is set within a series of top-down, third-person perspective mazes where the object is to find and touch the designated exit in every level. An assortment of special items can be located in each level that increase player's character's health, unlock doors, gain more points and magical potions that can destroy all of the enemies on screen.
The enemies are an assortment of fantasy-based monsters, including ghosts, grunts, demons, lobbers, sorcerers and thieves. Each enters the level through specific generators, which can be destroyed. While there are no bosses in the game, the most dangerous enemy is "Death", who can not only drain a character's health, but is difficult to destroy.
As the game progresses, higher levels of skill are needed to reach the exit, with success often depending on the willingness of the players to cooperate by sharing food and luring monsters into places where they can be engaged and slaughtered more conveniently. While contact with enemies reduces the player's health, it also slowly drains on its own, thus creating a time limit. When a character's health reaches zero, that character dies. The character can be revived in place with full health by spending a game credit (i.e. inserting a coin) within a certain short time window after it died. This allows even the least proficient players to keep playing indefinitely, if they are willing to keep inserting coins. Read more
Details
- Developers
- Atari Games
- Publishers
- Atari Games, Midway Games, Mindscape, Inc., Namco, U.S. Gold
- Genres
- Arcade, Hack and slash/Beat 'em up
- Themes
- Action, Fantasy
- Series
- Gauntlet
Release dates
- Oct 15, 1985 (Europe) Arcade
- Nov 1985 (North America) Arcade
- 1985 (Europe) Atari 8-bit
- Feb 1986 (Japan) Arcade
- 1986 (Europe) MSX, Amstrad CPC, Commodore C64/128/MAX, ZX Spectrum
- Sep 01, 1987 (Early access) (North America) Commodore C64/128/MAX
- Oct 01, 1987 (North America) Atari ST/STE
- Dec 01, 1987 (North America) Atari 8-bit
- 1987 (Europe) Atari ST/STE
- Feb 02, 1988 (North America) DOS
- Mar 01, 1988 (North America) Apple IIGS
- Apr 05, 1988 (North America) Apple II
- 1988 (North America) MSX
- May 02, 1989 (North America) Mac
- 1990 (Europe) Sega Master System/Mark III
- Nov 22, 2005 (North America) Xbox 360
- Dec 02, 2005 (Europe) Xbox 360
Related
Bundled in
- Arcade's Greatest Hits: The Atari Collection 2 (Jan 1998) · PS1
- Midway's Greatest Arcade Hits: Volume 2 (Oct 2001) · DC
- Midway Arcade Treasures (Nov 2003) · NGC, PC, PS2, XBOX
- Midway Arcade Treasures: Extended Play (Dec 2005) · PSP
- Game Center USA: Midway Arcade Treasures (Sep 2006) · PS2
- Midway Arcade (Feb 2012) · iOS
- Midway Arcade Origins (Nov 2012) · PS3, X360
DLC
- Gauntlet: The Deeper Dungeons (Dec 1987) · ACPC, Atari8bit, C64, MSX, ZXS