Ganbare Goemon: Kuru Nara Koi! - Ayashi Geikka no Kuroi Kage 1998

Konami

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Ganbare Goemon: Kuru Nara Koi! - Ayashi Geikka no Kuroi Kage is a Ganbare Goemon game released for the PlayStation on December 23, 1998. Developed and published by Konami in Japan. It was released alongside Goemon's Great Adventure for the Nintendo 64. It was the second game in the series released for the PlayStation and also the second game in … Ganbare Goemon: Kuru Nara Koi! - Ayashi Geikka no Kuroi Kage is a Ganbare Goemon game released for the PlayStation on December 23, 1998. Developed and published by Konami in Japan. It was released alongside Goemon's Great Adventure for the Nintendo 64. It was the second game in the series released for the PlayStation and also the second game in 3D, following Mystical Ninja Starring Goemon.

The game plays from a top-down view and introduces a kick move to each character's repertoire of techniques.The game is played from a semi-isometric, fixed third person perspective, within a fully polygonal engine. Levels are divided between platforming stages and neutral zones in which you can talk to characters, buy items, etc.

As in other Ganbare Goemon games you have to use each character's individual skills to complete specific objectives in order to advance the game's plot, and each character now also get their "impact" giant mecha, which they must use in specific sequences.

Combat has been revamped in order to include a fighting game style combo system, and as par for the series, numerous minigames are sprinkled in the game between stages and in special locations.
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Details

Developers
Konami
Publishers
Konami
Genres
Adventure
Themes
Action
Franchises
Mystical Ninja
Series
Mystical Ninja
Also known as
Go Goemon: Until the Love Comes! - The Black Shadow of the Ayashi Family (Japanese title, translated) · がんばれゴエモン~来るなら恋! 綾繁一家の黒い影~ (Japanese title, stylized)

Release dates

  • Dec 23, 1998 PlayStation · Japan
  • Jul 06, 2000 PlayStation · Japan