Final Fantasy IV Namingway Edition (2015)

Rodimus Primal

Mod of Final Fantasy II

Super Nintendo Entertainment System

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Final Fantasy IV Namingway Edition is an attempt to bring Final Fantasy IV (FFIIUS) closer to its Japanese counterpart. This uses the excellent work by FlamePurge, Project II, as a base. Using modern names where possible, and abbreviations where necessary, all items, spells, commands, jobs, and monsters are renamed. Monster stats, including the final boss, are restored to their original, … Final Fantasy IV Namingway Edition is an attempt to bring Final Fantasy IV (FFIIUS) closer to its Japanese counterpart. This uses the excellent work by FlamePurge, Project II, as a base.

Using modern names where possible, and abbreviations where necessary, all items, spells, commands, jobs, and monsters are renamed. Monster stats, including the final boss, are restored to their original, along with spell learning rates. Also added to the mix is a B button Dash rather than a toggle or just walking everywhere.

Also added is the original treasure chests and save point graphics. The maps have all been restored back to their original FFIV, including the Developer’s Room. Items now have extended descriptions.

In addition, the script has been heavily worked on recently to bring it as close to modern translations as possible within text limits of the game. This used the notes by Mato of Legends of Localization, as well as looking over the PSP and DS translations to hopefully offer the best script possible for the SNES version of the game.
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Details

Developers
Rodimus Primal
Genres
Adventure, Role-playing (RPG)
Themes
Fantasy

Release dates

  • Feb 24, 2015 Super Nintendo Entertainment System