Fallout: Brotherhood of Steel 2
My Save State is where you keep a diary of the games you play.
Sign up free Already a member? Sign inLike other Fallout games, the game would have used a reputation system, only simpler. The game would have featured fourteen new weapons and ten new enemies. Depending on whether the player is good or evil, the game would have played out differently. Each of the four characters that were playable would have had a different fighting style, therefore each time the player played the game, they would have a different experience. It would have had two player co-op action for players to experience the game with their friends. The Dark Alliance Engine would have been fleshed out and player experience would have been refined. A brand new sneak system would have been added to the game. This system would have allowed players to stealthily follow enemies or use a sniper rifle on them. For characters that could not use the sniper rifle, Interplay added a turret mode allowing those characters to use turrets. Read more
Details
- Developers
- Interplay Entertainment
- Publishers
- Interplay Entertainment
- Genres
- Hack and slash/Beat 'em up, Role-playing (RPG)
- Themes
- Action, Science fiction
- Franchises
- Fallout
- Series
- Fallout