Eternal Darkness: Sanity's Requiem 2002
My Save State is where you keep a diary of the games you play.
Sign up free Already a member? Sign inThe game features an involved Magic system, which allows different spells to be created through the combination of runes. These spells can attack enemies, dispel illusions, and heal both the body and items.
Eternal Darkness: Sanity's Requiem also has a unique feature called Sanity. If an enemy sees a character, their Sanity meter drops. When Sanity gets low, hallucinations begin to plague the character. Walls bleed, voices whisper from nowhere, the camera gets disoriented. Sanity can be restored by dealing a finishing move on a dying enemy, or with spells or some items. Read more
Details
Release dates
- Jun 23, 2002 Nintendo GameCube · North America
- Aug 23, 2002 Nintendo GameCube · Brazil
- Oct 25, 2002 Nintendo GameCube · Japan
- Nov 01, 2002 Nintendo GameCube · Europe