Dragon Quest VI: Maboroshi no Daichi (1995)

Heartbeat

Super Famicom

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Dragon Quest VI is the sixth installment in the Dragon Quest series. It is the penultimate title for the Nintendo Super Famicom as well as the last game in the Zenithia trilogy, and the first game in the series to be developed by Heartbeat, rather than Chunsoft. Like every other Dragon Quest game, the setting in Dragon Quest VI is … Dragon Quest VI is the sixth installment in the Dragon Quest series. It is the penultimate title for the Nintendo Super Famicom as well as the last game in the Zenithia trilogy, and the first game in the series to be developed by Heartbeat, rather than Chunsoft.

Like every other Dragon Quest game, the setting in Dragon Quest VI is very medieval, complete with castles, knights, and magic. The main world is divided into the Lower World and the Upper World, each with a separate but similar map. To get from one world to the other, the party uses special warps (such as in wells) or by ascending/descending colossal stairs on the world map.
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Details

Developers
Heartbeat
Publishers
Enix
Genres
Adventure, Role-playing (RPG), Turn-based strategy (TBS)
Themes
Fantasy, Historical
Franchises
Dragon Quest
Series
Dragon Quest
Also known as
Dragon Quest VI: Realms of Revelation · Dragon Quest VI: World of Phantoms (Japanese title, translated) · DQVI (Acronym) · Dragon Quest VI (Abbreviation)

Release dates

  • Dec 09, 1995 (Japan) Super Famicom

Related

Remakes