Doki-doki Penguin Land (1985)
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Sign up free Already a member? Sign inThe basic aim of Doki-doki Penguin Land is to guide an egg from the top of the screen to the bottom. To do so means digging downwards, making sure it does not smash in the process. As a puzzle-platformer, everything is affected by gravity, and if the egg falls from a great height, it will smash. Success is achieved by making your way down the playfield carefully.
You control a penguin. 1 jumps, 2 digs. The penguin can push the egg left or right, and can jump on it to make sure it doesn't get stuck against a wall. Digging affects the tile one block left (or right) and one block down away from the penguin's position, meaning it is impossible to dig straight downwards. If the egg gets into a position where it cannot be moved left or right, jumping and landing on it will cause it to smash.
The penguin cannot be damaged, but can be temporarily stunned, the objective being to protect the egg, not necessarily yourself. If the player leaves the screen from the bottom he/she will emerge from the top. Read more
Details
- Developers
- Sega Enterprises, Ltd.
- Publishers
- Pony Canyon, Sega Enterprises, Ltd.
- Genres
- Platform, Puzzle
- Themes
- Action
- Series
- Penguin Land
Release dates
- Feb 01, 1985 (Japan) SG-1000
- 1985 (Japan) Arcade, MSX
Related
Bundled in
- Sega Ages 2500 Vol. 23: Sega Memorial Selection (Dec 2005) · PS2
Ports
- Penguin Land (Mar 1990) · Game Boy